package org.nutboat.gui;

import org.nutboat.core.GameManager;
import org.nutboat.core.GameSystem;

public class GUIManager extends GameManager {

	public GUIManager(GameSystem system) {
		super(system);
	}

	@Override
	protected void onStartup() {
	}

	@Override
	protected void onShutdown() {
	}

	@Override
	protected void onUpdate() {
		System.out.println(getClass().getName());
	}
}
